Video Game



C++, C#, Java
UML conception
2D and 3D engines in OpenGL
Source Engine
Unreal Engine 4
Cry Engine 3
Javascript, JQuery, Ajax
Wordpress, Sharepoint
3DS Max, Zbrush, Blender

Name: Raphael Chappuis
Age: 24
Nationality: French


About me

I entered the IT world since childhood. My father being a passionate, taught me my first skills in this environment.

Later during my studies, when I had to make a professionnel career choice, it is natural that I chose computer programming. In the middle of my course, I moved to programming in video games in order to have a broader range of skills in this area. Game development is an area that uses a large number of technologies.

During my free time I also like to learn the modeling and animation of 3D models and design levels for the video game.

My course

From 2009, I first studied Computer Sciences at the University of Savoy in France. This way, I learned the principle of programming applications and websites. After 2 years there, I moved into video-games programming at the University of the West of Scotland at Paisley in Scotland. There, I learned a lot about using OpenGL to create my own engines(2D and 3D) and games using C++.

I then studied for 2 years in the programming course at the ENJMIN in France. During my master I had the chance to work on team projects with people from most domains found in the video games industry. To conclude my master degree, I did my intership at Ubisoft Mobile in Paris for 6 months. There I worked mostly on graphic programming using GLSL on their custom engine.

About this website

You have to be aware that this webiste uses HTML5 and CSS3 which are not supported by old browsers. Also, Internet Explorer 9 doesn't fully support them so be sure to use one of the latest version of FireFox, Google Chrome or any updated browser.

Copyright 2015 @ Raphael Chappuis, all right reserved